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> SegaSonic arcade final, has just been blown wide open
Nemesis
post Jan 23 2004, 08:50 PM
Post #1


There's no such thing as 2

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More details to come.....


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Demi
post Jan 23 2004, 08:51 PM
Post #2


CulT Demigod

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O_O
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RyogaMasaki
post Jan 23 2004, 08:53 PM
Post #3


GUESS WHO'S BACK, BACK AGAIN

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Er? New version of MAME or something?


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Cryomancer
post Jan 23 2004, 08:54 PM
Post #4


fine fuckers it's back

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Joygasm.


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RattleMan
post Jan 23 2004, 08:55 PM
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Denial Ain't A River in Egypt. 7 Chaos Emerald + 2 Super!

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WTFUX? *shot*


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Supersonic Advanced
post Jan 23 2004, 08:58 PM
Post #6

Guests






WAIT, I MUST PUT THIS ON MY ARCADE MACHINE NOW IF A NEW VERSION OF MAME IS SUPPORTING IT!
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Dude
post Jan 23 2004, 08:58 PM
Post #7


TEN THOUSAND FISTS IN THE AIIIIIR

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QUOTE(RattleMan @ Jan 23 2004, 09:55 PM)
WTFUX? *shot*

OMG H04X!
*shot as well*


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Raiser
post Jan 23 2004, 08:58 PM
Post #8


same old avatar...

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!!!! He did it!! ...but how in such a short time? You never cease to amaze me Nemesis...

You must have pulled an all-nighter on that one...

Edit: unless the good people behind MAME were the ones who pulled it off...

This post has been edited by Raiser: Jan 23 2004, 09:00 PM
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dead_screem
post Jan 23 2004, 08:58 PM
Post #9


4 super emeralds

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Nemesis, I love you
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Trigger
post Jan 23 2004, 09:02 PM
Post #10


Go Team!!

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Oh happy day. I lust for both your flesh and more Ray goodness.


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Kimeno
post Jan 23 2004, 09:13 PM
Post #11

Metallix is soooo under appreciated.....

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....*looks on clueless*

Someone explain to the think headed? o.o?


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Supersonic Advanced
post Jan 23 2004, 09:15 PM
Post #12

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to the think headed huh? Well in short he got the segasonic arcade final NOT THE BETA to run under mame and play through it.
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chibi chibi
post Jan 23 2004, 09:17 PM
Post #13


Brought to you by ww.suta-raito.com (PKMN, DBZ, Hamtaro, etc)

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w00t. kawaii


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Nemesis
post Jan 23 2004, 09:27 PM
Post #14


There's no such thing as 2

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Ok, here's the deal. I haven't hacked out the copy protection (yet). What I've done is gotten around it. You see, the protection only interferes in two places: When you try and start a game, and when trying to load the next level. Well, the solution is to take over an already running game (the demo), and then change the level manually.

Do the following:
1. Load up the final SegaSonic arcade rom in mame (sonic.zip).
2. Wait until the game reaches a demo, and when it does, make a savestate by pressing shift+F7, then any number or letter on the keyboard (the slot you want to save in).
3. Open up the savestate in whatever hex editor you have. If you don't have one, get one. The savestate will be in the "sta" folder of your mame directory, and will have the name "sonic-.sta", where is the character you pressed after shift+F7.
4. Change the byte at 0x10FC34 in the savestate from 0x00 to 0xFF.
5. Change the two bytes at 0x10FC6E from whatever they are to 0x0000.
6. Change the byte at location 0x10FC98 to the level number of the stage you want to go to (list below).
7. Load the savestate back in by pressing F7, followed by the character you pressed to make the savestate.
8. Press 5 to insert a coin, and 1 to start a game.

After some slightly unpredictable screwups, the level you want should load. Pressing the action button usually makes the screwed up level you'll see to start with disappear, and the level reload. Here are the level numbers:

CODE
0x03: Trap tower start area?
0x04: Landslide limbo  (5)
0x05: Level 1 start area
0x06: Game intro
0x07: Trap tower  (4)
0x08: Icy Isle  (2)
0x09: Volcanic Vault  (1)
0x0A: Desert Dodge  (3)
0x0B: Robotnic
0x0C: Eggman's Tower 1 (7)
0x0D: Eggman's Tower 2 (7)
0x0E: Eggman's Tower 3 (7)
0x0F: Eggman's Tower 4 (7)
0x10: Wild Water Ways  (6)



Now, there are a lot of bugs I'm trying to iron out to make this playable. First of all, the character moves a lot slower than he should when he's not flashing. I'm working on that. Once that's fixed, the levels will be reasonably playable. There are a few other annoying problems too, btu I'll post fixes for them as I find them. Have fun.


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Dude
post Jan 23 2004, 09:27 PM
Post #15


TEN THOUSAND FISTS IN THE AIIIIIR

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so important he posted it twice...


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Nemesis
post Jan 23 2004, 09:29 PM
Post #16


There's no such thing as 2

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QUOTE(dude2004 @ Jan 24 2004, 12:27 PM)
so important he posted it twice...

You saw nothing! :glare:


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dead_screem
post Jan 23 2004, 09:30 PM
Post #17


4 super emeralds

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QUOTE(Nemesis @ Jan 23 2004, 08:27 PM)
First of all, the character moves a lot slower than he should when he's not flashing.

Adjust the Analog Controls in the mame ui to fix that up
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Demi
post Jan 23 2004, 09:31 PM
Post #18


CulT Demigod

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Augh, i still can't even get the rom to play. All the files are named correctly and in the right folder, but it says they're missing ¬_¬ All my other mame roms work though.
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Raiser
post Jan 23 2004, 09:38 PM
Post #19


same old avatar...

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QUOTE(Demi @ Jan 23 2004, 09:31 PM)
Augh, i still can't even get the rom to play. All the files are named correctly and in the right folder, but it says they're missing ¬_¬ All my other mame roms work though.

I can never get them to run with normal MAME either. It always says that the files aren't found, no matter what.

Just get MAME32. It's windows based, has a nice game list, lets you easily customize controls and other options, no command line bullshit, and best of all, it ACTUALLY LOADS the games!
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dead_screem
post Jan 23 2004, 09:42 PM
Post #20


4 super emeralds

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Nem, what version of mame are you using?

Im using 0.78u6 and it doesnt work (the memory system rewrite messed with state files).
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