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2kbug
Posted on: Nov 8 2005, 04:03 AM


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Colored , but still lazy...
  Forum: Art Forum · Post Preview: #271206 · Replies: 15 · Views: 4,569

2kbug
Posted on: Nov 8 2005, 04:00 AM


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Really well done!
  Forum: Art Forum · Post Preview: #271205 · Replies: 15 · Views: 4,552

2kbug
Posted on: Nov 2 2005, 04:02 PM


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Check out "Dr. Recolor" on page 2.

(sorry if old)
  Forum: General Discussion · Post Preview: #270406 · Replies: 4 · Views: 3,298

2kbug
Posted on: Oct 31 2005, 05:06 AM


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Thanks.

I think it is the angle of the ear: it was intentional, but it doesn't really work.

There are some things that make the picture off model, (the straight legs, the shading that shouldn't be there), but that I have done anyway to follow my original concept (a tiny sketch).
  Forum: Art Forum · Post Preview: #269949 · Replies: 15 · Views: 4,569

2kbug
Posted on: Oct 30 2005, 08:58 PM


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A minor update.

Thanks everyone for looking.
  Forum: Art Forum · Post Preview: #269886 · Replies: 15 · Views: 4,569

2kbug
Posted on: Oct 27 2005, 12:59 PM


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QUOTE(GREG2K.COM @ Oct 13 2005, 07:14 AM) *

... It was the year 1999. Everyone was like OMG Y2K IS GONNA KILL OUR COMPUTARS, so I just ...


Same here, only even less original.
  Forum: Shit Talk · Post Preview: #269339 · Replies: 87 · Views: 17,972

2kbug
Posted on: Aug 25 2005, 10:22 PM


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New (redicolous, IMO) screens:

IPB Image
IPB Image
IPB Image
IPB Image
IPB Image
IPB Image
IPB Image
IPB Image
  Forum: General Discussion · Post Preview: #263726 · Replies: 79 · Views: 8,735

2kbug
Posted on: Aug 13 2005, 10:05 AM


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Thanks.
  Forum: Art Forum · Post Preview: #261470 · Replies: 15 · Views: 4,569

2kbug
Posted on: Aug 12 2005, 04:45 PM


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Crimsonnugget- Thanks.

Ben2k9-

Link

I used a process similar to that, with the only differences that I cleaned up the pencils before inking (for accuracy) and that only the Vector pic is actually vectored (ehm...).
  Forum: Art Forum · Post Preview: #261363 · Replies: 15 · Views: 4,569

2kbug
Posted on: Aug 12 2005, 10:57 AM


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One...

Two...

Three...

Out!
  Forum: Art Forum · Post Preview: #261290 · Replies: 15 · Views: 4,569

2kbug
Posted on: Jul 20 2005, 07:20 AM


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I'm not bothered by innovations and such, and the only thing I'm asking for are a polished and balanced game engine and developers who do actually care.

I cannot believe that Sonic Team was completely oblivious to how dull and buggy SH (and often Sonic Advance) could be.

After all Mario 64 and Metroid Prime played nothing like the original games, but you don't see people complaining about them, do you?
  Forum: General Discussion · Post Preview: #256413 · Replies: 44 · Views: 4,577

2kbug
Posted on: Jul 4 2005, 11:47 AM


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You people always talk like gun control means banning guns altogether.

Does requiring a driving license prevent people from driving?

What's the big deal about registering weapons?

But if you think that it is absolutely necessary that every idiot, every redneck, every chicken thief must have his gun with no questions asked, and then advocate the need for a gun to defend yourself from these individuals, well, be my guest.

And I have yet to see anyone pulling off a Columbine with ricin oil,

or with a homemade bomb,

or with a chainsaw,

or with a cooking knife,

or with a car,

Feel free to continue.
  Forum: Everything Else · Post Preview: #251656 · Replies: 90 · Views: 6,720

2kbug
Posted on: Jul 2 2005, 02:18 PM


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QUOTE(NGC @ Jul 1 2005, 06:56 PM)
About the deal with guns:
This .


And remember kids, bazookas, tanks and grenades don't kill people, people do :)
  Forum: Everything Else · Post Preview: #251132 · Replies: 90 · Views: 6,720

2kbug
Posted on: Jun 30 2005, 07:30 AM


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Sometimes, I wonder if Sonic fans have an even worse reputation than trekkies.
  Forum: Shit Talk · Post Preview: #250529 · Replies: 30 · Views: 4,140

2kbug
Posted on: Jun 25 2005, 05:01 AM


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http://next-gen.biz/index.php?option=com_c...id=246&Itemid=2

QUOTE
Western developers are being courted to create games for Sega, based on the Japanese company's classic characters and IP.  The plan was outlined to Next Generation by Sega of America president and COO Simon Jeffery.

Sega gas yet to officially announce games for next generation consoles, above and beyond Condemned and Full Auto for Xbox 360, set for launch later this year. But video footage of games based on Sonic the Hedgehog, Virtua Fighter, Afterburner and House of the Dead have been for shown behind closed doors.

Jeffery said that Sega's IP  is being seeded among developers in Europe and North America in order to give its products broader global appeal. The company bought UK developer Creative Assembly earlier this year, following that up with a publishing deal with Canada's Silicon Knights.

"Over the last year, we've seen a major shift in company strategy. For the West we should not be relying on Japanese product any more. We should source western product for the western market and that's what we've been doing for the last six months."

He added, "We’re going to be announcing a lot of product over the next six to 12 months which is being originated in the West. The western gaming markets have developed enormously over the last five years. The kinds of games being made in Japan tend to largely appeal to Japanese gamers. We are no longer doing the typical Japanese company thing of just bringing Japanese product to the western market."

Classic Sega

But Sega isn't just creating new IP among western development partners. He said, "We are building new properties in the West, for the West, but we are also taking classic Sega properties and giving them to western developers to build and that is something that will work in our favor. That is something we’ll be announcing in the months ahead."

Although Jeffery would not give specifics, he confirmed that Sega's biggest names, including Sonic, would be joining the next generation caravan some time in late 2006. "There’s every likelihood that there will be Sonic games on the next generation platforms. We would be insane not to do that," he said. "But when platforms are introduced to market they tend to be expensive with limited numbers of hardware available at retail. They tend to be picked up by early adopters and the games we've announced are aimed at that consumer.

"Mass market gamers come later in the hardware’s life-cycle. We’re very hopeful that the hardware companies can get the numbers into the market six to 12 months into the life of the consoles, so we'd be releasing about that time, ideally coinciding with a Holiday."

Ups and downs

Jeffery says Sega has a newfound confidence, following its exit from the hardware business and an indifferent beginning as a software maker. "We’re pretty confident about where we are in the world right now. We’ve had some ups and downs.

"We emerged from not being a hardware company to being a software company with a lot of flamboyance but then maybe didn’t quite live up to expectation. We didn’t really plan out our platform strategy widely enough."

He says rivals lack Sega's creative edge. "A lot of the leading game companies are almost becoming packaged goods companies - they are driven by licenses and sequels. We see a great opportunity for Sega to be building original games. We have a fantastic portfolio of IP that we can update and contemporize, rather than just trying to build our company around movie licenses or sports franchises."

He said that online would be a "focal part of our business" but scotched recent rumors of a Sonic MMOG. "Some fan somewhere has way too much time on their hands," he said. "We are investing in the online space but Sonic is a brand that skews to the young and traditionally younger gamers are not part of the MMOG experience. I’d be amazed if we did that. It’s nothing that Sega has planned."


I haven't seen this posted anywhere else, lock it if it's old.
  Forum: General Discussion · Post Preview: #249421 · Replies: 9 · Views: 1,891

2kbug
Posted on: Jun 14 2005, 08:13 PM


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This really reminds me of:

QUOTE
They love and share!
They love and love and share!
Love love love! Share share share!
The Itchy and Scratchy Shooow!
  Forum: Everything Else · Post Preview: #247114 · Replies: 20 · Views: 1,724

2kbug
Posted on: May 21 2005, 11:43 AM


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http://ruliwebfile.dreamwiz.com/mpeg3/e3_2...e3_sonic_01.wmv

A better video.

(the download takes a while to start, but it's working, just be patient)
  Forum: General Discussion · Post Preview: #242312 · Replies: 100 · Views: 14,458

2kbug
Posted on: May 21 2005, 06:45 AM


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http://www.n-next.com/SonicRush.wmv

It looks a lot like Sonic Advance (gameplay wise).
  Forum: General Discussion · Post Preview: #242275 · Replies: 100 · Views: 14,458

2kbug
Posted on: May 10 2005, 07:31 AM


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QUOTE(InsaneSonikkuFan @ May 9 2005, 07:38 PM)
what's that from?
*



Decap Attack, I guess.
  Forum: Art Forum · Post Preview: #241689 · Replies: 37 · Views: 10,108

2kbug
Posted on: Apr 28 2005, 12:12 PM


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IPB Image

IPB Image

IPB Image

IPB Image

IPB Image

IPB Image
  Forum: General Discussion · Post Preview: #239544 · Replies: 134 · Views: 12,089

2kbug
Posted on: Apr 21 2005, 11:49 AM


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...And Freehand dies (hopefully).
  Forum: Everything Else · Post Preview: #237953 · Replies: 14 · Views: 1,720

2kbug
Posted on: Apr 5 2005, 08:25 AM


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In that video, is Shadow spindashing human soldiers, after the "renegade or hero" screen?
  Forum: General Discussion · Post Preview: #230298 · Replies: 134 · Views: 12,089

2kbug
Posted on: Dec 21 2004, 06:38 AM


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I loved the manga and hated the show. Anyone who have read it can tell you how bad Toei sucked at making the cartoon.
  Forum: Everything Else · Post Preview: #225659 · Replies: 74 · Views: 3,888

2kbug
Posted on: Dec 15 2004, 07:51 AM


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I like these. I think that some of them (especially the bigger characters) could have used thicker outlines.
  Forum: Art Forum · Post Preview: #223975 · Replies: 5 · Views: 1,566

2kbug
Posted on: Dec 14 2004, 01:49 PM


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QUOTE
Anyway how I found this answer is that I recently got a backissue of Shonen Jump volume 1 (I started subscribing with vol 2), and they intereviewed Toriyama-sensei and well heres one Q/A

SJ: Dragon Ball seems to have influenced many videogames and manga. Where did you get the idea for the attacks that appear in Dragon Ball, such as Kamehameha and the whole idea of chi power?

T: Chi [Also spelled "Ki" - Editor] has been used in China since ancient times, but its supposed to be formless and invisible. However in manga, in order to to make it easier for any reader to grasp, it was necessary to give it a shape. For the Kamehameha, I myself did a lot of diffrent poses and chose the one that I thought would work the best.


Source
  Forum: Everything Else · Post Preview: #223800 · Replies: 19 · Views: 3,216

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