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> Super Sonic playable in Sonic Heroes, can it be done?
Dark Sonic
post Nov 10 2005, 05:03 PM
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Is there a way that you could play as Super Sonic (and well Tails and Knuckles in there bubbles too) in a regular level in Sonic Heroes. Is there a code or something for it because that would definetly make playing Sonic Heroes alot more interesting than it is.
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delta gamma
post Nov 10 2005, 05:31 PM
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LE TWEET

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Yes.
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SupaChao
post Nov 10 2005, 05:48 PM
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Knob.

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Yes. I also had fun with texture editing.


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Biggestsonicfan
post Nov 10 2005, 05:56 PM
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OMG I WORKED ON SONIC HEROES

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QUOTE(SupaChao @ Nov 10 2005, 02:48 PM) *

Yes. I also had fun with texture editing.


Oh god, those were fun times.... But I'm wondering if he's talking about a console version. I suppose it could be converted, but the action replay/gameshark code would have to be entered by Nasa, and probably wouldn't even fit on a memory card to load into ram... It'd be neat to try though.


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Sintendo
post Nov 11 2005, 03:45 AM
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...

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An Action Replay can only edit things in RAM and swap files on the disc, but it can't edit files on the disc. So, it's not possible with an Action Replay.
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Borisz
post Nov 11 2005, 07:18 AM
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I AM THE MASKED MENACE

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can you hack the game so Tails has boobs like in mangagaga?


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Dark Sonic
post Nov 11 2005, 08:39 AM
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really, damn. But if not that, is there a way to switch up team members, like shadow on team sonic instead of sonic or like espio or something?
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SupaChao
post Nov 11 2005, 09:36 AM
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Knob.

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You can see knuckles and tails at the bottom.


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Dark Sonic
post Nov 11 2005, 10:19 AM
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Now that is what I want to do, only I need an action replay code for the gamecube to do it. I could do so much with the PC version I bet. But still, that's cool.
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DimensionWarped
post Nov 11 2005, 11:53 AM
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It doesn't work that way. Well, technically it could, but it's only been done with the PC version, and it would take a lot more effort to create a code for it than it is to mess with the .one files.


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Sintendo
post Nov 11 2005, 12:12 PM
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...

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Again, not possible with Action Replay. See previous post for explanation.
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The Stiv
post Nov 11 2005, 01:45 PM
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StivStyle UK on Saz FM - Occasionally.

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Team CulT plz, kthx.


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Tweaker
post Nov 11 2005, 06:12 PM
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QUOTE(The Stiv @ Nov 11 2005, 01:45 PM) *

Team CulT plz, kthx.

Dude was working on CulT Negroes, dunno what happened to that.


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Blue Blood
post Nov 11 2005, 06:52 PM
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Heheh, that made me laugh.

Anywho, I'm one that's into doing random stuff with Heroes a little and I was wondering. Using Lightning's .ONE unpacker you get all the characters animations, parts ect depending the the file you unpacked. Say I unpacked Espio's animations. You get files like ES_walkslow. All Espio's files begin with ES. Is there any way in which I can change ES in every file-name at once. I know it's fairly unrealated to the topic, but it's one of the things that stopped me messing with Heroes. I just couldn't be bothered to change every file name individualy.

As for Team Super:
http://img.photobucket.com/albums/v287/BustedHater/JPEG3.jpg
They're all golden I know, but I just can't stand pink Knuckles. It annoyed me enough in S3&K seeing a pink Knuckles mess with Sonic and Tails, not to mention super forms.
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Lightning Hedgehog
post Nov 11 2005, 10:56 PM
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the stuff of which dreams are made

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QUOTE(Blue Blood @ Nov 11 2005, 06:52 PM) *

Anywho, I'm one that's into doing random stuff with Heroes a little and I was wondering. Using Lightning's .ONE unpacker you get all the characters animations, parts ect depending the the file you unpacked. Say I unpacked Espio's animations. You get files like ES_walkslow. All Espio's files begin with ES. Is there any way in which I can change ES in every file-name at once. I know it's fairly unrealated to the topic, but it's one of the things that stopped me messing with Heroes. I just couldn't be bothered to change every file name individualy.

CODE
C:\>ren ES* SO*

Where "ES" are the first two letters of the source filenames in the working directory and "SO" are the first two letters of the target filenames.

Speaking of my .ONE program, I'm nearly finished with the new version of it that handles decompressing and compressing the .PRS data too =P
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TheZeck
post Nov 11 2005, 11:11 PM
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QUOTE(Blue Blood @ Nov 11 2005, 07:52 PM) *


Kickass dude!



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Dude
post Nov 12 2005, 09:35 AM
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TEN THOUSAND FISTS IN THE AIIIIIR

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QUOTE(Tweaker @ Nov 11 2005, 11:12 PM) *

QUOTE(The Stiv @ Nov 11 2005, 01:45 PM) *

Team CulT plz, kthx.

Dude was working on CulT Negroes, dunno what happened to that.


Can't edit models yet. Only swap em. When you can edit em I'll start.


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Demi
post Nov 12 2005, 05:42 PM
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QUOTE(Blue Blood @ Nov 11 2005, 11:52 PM) *

Heheh, that made me laugh.

Anywho, I'm one that's into doing random stuff with Heroes a little and I was wondering. Using Lightning's .ONE unpacker you get all the characters animations, parts ect depending the the file you unpacked. Say I unpacked Espio's animations. You get files like ES_walkslow. All Espio's files begin with ES. Is there any way in which I can change ES in every file-name at once. I know it's fairly unrealated to the topic, but it's one of the things that stopped me messing with Heroes. I just couldn't be bothered to change every file name individualy.

As for Team Super:
http://img.photobucket.com/albums/v287/BustedHater/JPEG3.jpg
They're all golden I know, but I just can't stand pink Knuckles. It annoyed me enough in S3&K seeing a pink Knuckles mess with Sonic and Tails, not to mention super forms.

Super Knuckles looked awesome in S3&K. This gold Knuckles does not.
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