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> NiGHTS DEBUG MODE
Quick Man
post Apr 20 2004, 02:12 PM
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There's a debug mode in NiGHTS and I want to find it. I figured several experienced heads are better than one inexperienced head, so I'm asking you lot to help.

Try button combos. Fiddle around, try interesting dates such as Naka's birth date (19th September 1965, or 1965/09/17 in big-endian format) or the release date of NiGHTS (5th September 1996, or 1996/07/05) in screens which allow such things. If at any time you get a prompt onscreen like the one below, tell us what you did.

CODE
- DREAM CONFIG -
TIME-UNLIMITED :
DEBUG-CONTROL  :
INFO-FLAG      :
DISP-POSITION  :

- SYSTEM CONFIG -
TIME-UNLIMITED :
CAMERA-CONTROL :
EDIT ENV.LIGHT :
DEBUG-CONTROL  :
DEMO-RECORD    :
MARE-BONUS PTS :
MARE-EXCHANGE  :
MARE-BONUS TIME:
TIME-BONUS     :
PIA-EXCHANGE   :
PAUSE-INFO     :
VS-V-SPLIT     :
ALIFE-EDIT     :
ACRO-DA(OLD)   :
INFO-FLAG      :
FULL-REPLAY    :


That text was ripped out of the 0NIGHTS file. I need this debug mode.


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Cyberdude
post Apr 20 2004, 02:30 PM
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QUOTE
There's a debug mode in NiGHTS and I want to find it.


How do you know this? If your source is accurate then THEY should know.


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Dude
post Apr 20 2004, 02:31 PM
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QUOTE(Cyberdude @ Apr 20 2004, 02:30 PM)
QUOTE
There's a debug mode in NiGHTS and I want to find it.


How do you know this? If your source is accurate then THEY should know.

try reading his post.


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Cyberdude
post Apr 20 2004, 02:34 PM
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QUOTE(dude2004 @ Apr 20 2004, 08:31 PM)
QUOTE(Cyberdude @ Apr 20 2004, 02:30 PM)
QUOTE
There's a debug mode in NiGHTS and I want to find it.


How do you know this? If your source is accurate then THEY should know.

try reading his post.

.......fuck. I have to read more carefully...

This post has been edited by Cyberdude: Apr 20 2004, 02:35 PM


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Link changed in case it goes stale =P
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HXC
post Apr 20 2004, 03:01 PM
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I found this after seacrhing for a while

Debug mode:
press A, B, Right, A, C, A, Down, A, B, Right, A at the Sonic Team logo screen. A sound will confirm correct entry of this part of the code. Then, press Up, Down, Left, Right, A + Start at the title screen. A sound will confirm correct entry of this part of the code. Highlight one of Elliot's dreams and press X, Y, Z, Y, X, Start. Pause game play as Elliot, then press Right, A, Left(2), Y, Start. Collect fifty orbs and jump. Pause game play while In mid-air and the debug screen will appear.


It may be complete and utter shit, but its worth a try, but I don't have NiGHTS or a working satan


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Sintendo
post Apr 20 2004, 03:23 PM
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QUOTE(HXC @ Apr 20 2004, 12:01 PM)
I found this after seacrhing for a while

Debug mode:
press A, B, Right, A, C, A, Down, A, B, Right, A at the Sonic Team logo screen. A sound will confirm correct entry of this part of the code. Then, press Up, Down, Left, Right, A + Start at the title screen. A sound will confirm correct entry of this part of the code. Highlight one of Elliot's dreams and press X, Y, Z, Y, X, Start. Pause game play as Elliot, then press Right, A, Left(2), Y, Start. Collect fifty orbs and jump. Pause game play while In mid-air and the debug screen will appear.


It may be complete and utter shit, but its worth a try, but I don't have NiGHTS or a working satan

In that case, up,C,C,down,C,C,left,C,C,right,C and C on the main menu is also worth a try...
Or B,up,right,A, ect...
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Eric Wright
post Apr 20 2004, 03:28 PM
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QUOTE(Sintendo @ Apr 20 2004, 12:23 PM)
QUOTE(HXC @ Apr 20 2004, 12:01 PM)
I found this after seacrhing for a while

Debug mode:
press A, B, Right, A, C, A, Down, A, B, Right, A at the Sonic Team logo screen. A sound will confirm correct entry of this part of the code. Then, press Up, Down, Left, Right, A + Start at the title screen. A sound will confirm correct entry of this part of the code. Highlight one of Elliot's dreams and press X, Y, Z, Y, X, Start. Pause game play as Elliot, then press Right, A, Left(2), Y, Start. Collect fifty orbs and jump. Pause game play while In mid-air and the debug screen will appear.


It may be complete and utter shit, but its worth a try, but I don't have NiGHTS or a working satan

In that case, up,C,C,down,C,C,left,C,C,right,C and C on the main menu is also worth a try...
Or B,up,right,A, ect...

If you're just trying to be a smart ass, stfu.

I rememebr the abracadabra code from years ago, back around when I had first gotten my hands on a copy of NiGHTS. I tried it endlessly, trying to see if I could get it to work... And never got anywhere with it.

The "Sonic Team" logo screen is a load of crap, because there isn't a SCREEN for the logo- it's a video that plays... there IS a plain screen with the "Sega" logo on a black background, but even doing abracadabra there doesn't give any sort of confirmation sound.
Let's pretend it DID work though, then you do udlr a+s at the title screen... when you have to do the NEXT part, "xyzyx" on one of Elliot's dreams- pressing X on a dream will bring up the statistics for that dream... so unless this code functions through menu changes, THAT part is fishy as well.

For now, I think at least the abracadabra code is bullshit, but a debug mode may still definitely exist.

Has anyone tried GameShark research on it?


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superstarCB
post Apr 20 2004, 03:37 PM
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This code DID exist, but it only existed for the discs that were given out to people such as magazine editors. They could use the debug mode to really check out the levels and explore things. For our edition, the debug code DOES NOT WORK. Sorry to burst everyone's bubble. Maybe we will find some different input for the final copy, but we'll just have to wait and see for that.

P.S. I remember one cool thing about the debug code is that it would allow you to disable the clock thingy, therefore you could run around the levels as one of the kids without any fear of being caught.

This post has been edited by superstarCB: Apr 20 2004, 03:39 PM


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Eric Wright
post Apr 20 2004, 03:40 PM
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QUOTE(superstarCB @ Apr 20 2004, 12:37 PM)
This code DID exist, but it only existed for the discs that were given out to people such as magazine editors. They could use the debug mode to really check out the levels and explore things. For our edition, the debug code DOES NOT WORK. Sorry to burst everyone's bubble. Maybe we will find some different input for the final copy, but we'll just have to wait and see for that.

bummer... wait, didn't Hivebrain manage to reclaim the debug code for Chaotix? Would it be worth asking him if he could look into the NiGHTS one as well?

Since you say the abracadabra code was for a copy sent to magazines and shit...has anyone (like outside the media, people like us :P ) ever gotten their hands on one of the copies?


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superstarCB
post Apr 20 2004, 03:42 PM
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I don't know anyone who has a copy, but I'd pay an arm and a leg to get it. It was probably even a work in progress unless it was a final copy for review. I always wonder what all those magazine companies do with all of those games they get...


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Dude
post Apr 20 2004, 03:44 PM
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QUOTE(superstarCB @ Apr 20 2004, 03:42 PM)
I don't know anyone who has a copy, but I'd pay an arm and a leg to get it. It was probably even a work in progress unless it was a final copy for review. I always wonder what all those magazine companies do with all of those games they get...

From what I hear, they are forced to give it back to the developers once the magazine ships.


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superstarCB
post Apr 20 2004, 03:47 PM
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That's when you make a copy :ph34r:
I mean what would they do if you kept it? Come to your house at night and do well... bad things?


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Eric Wright
post Apr 20 2004, 03:47 PM
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Yeah Im pretty sure they're required to send it back... just like at toy stores and stuff, where they have the gamecube demos... the demo disc in there is specifically created by nintendo for demos in stores, and when the time comes, the nintendo rep for that store will come in and take it and exchange it with the next demo. Stores are required to hand them back over or else they get fined...heh-heh, I know this first hand because that's how one of my friends got a couple volumes :P I think 11 and 12 or something


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Overlord
post Apr 20 2004, 04:04 PM
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QUOTE(HXC @ Apr 20 2004, 08:01 PM)
It may be complete and utter shit, but its worth a try, but I don't have NiGHTS or a working satan

SEGA SATAN, SHIRO!!!

(Sorry, couldn't resist. XD)


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HXC
post Apr 20 2004, 04:07 PM
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QUOTE(Overlord @ Apr 20 2004, 01:04 PM)
QUOTE(HXC @ Apr 20 2004, 08:01 PM)
It may be complete and utter shit, but its worth a try, but I don't have NiGHTS or a working satan

SEGA SATAN, SHIRO!!!

(Sorry, couldn't resist. XD)

Crap xD!


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NiktheGreek
post Apr 20 2004, 04:10 PM
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Iori has a point there

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QUOTE(dude2004 @ Apr 20 2004, 08:44 PM)
QUOTE(superstarCB @ Apr 20 2004, 03:42 PM)
I don't know anyone who has a copy, but I'd pay an arm and a leg to get it. It was probably even a work in progress unless it was a final copy for review. I always wonder what all those magazine companies do with all of those games they get...

From what I hear, they are forced to give it back to the developers once the magazine ships.

Sometimes, but not always. Lots of white-label review/preview DC stuff from Sega Europe has emerged, for example.


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Kurairyu
post Apr 20 2004, 04:13 PM
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Maybe Pro Action Replay is the way.


and I think there was bootlegs of the prerelase passed around long ago...
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Eric Wright
post Apr 20 2004, 04:16 PM
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QUOTE(NiktheGreek @ Apr 20 2004, 01:10 PM)
QUOTE(dude2004 @ Apr 20 2004, 08:44 PM)
QUOTE(superstarCB @ Apr 20 2004, 03:42 PM)
I don't know anyone who has a copy, but I'd pay an arm and a leg to get it. It was probably even a work in progress unless it was a final copy for review. I always wonder what all those magazine companies do with all of those games they get...

From what I hear, they are forced to give it back to the developers once the magazine ships.

Sometimes, but not always. Lots of white-label review/preview DC stuff from Sega Europe has emerged, for example.

Because everything is bass-ackwards in Europe where all you freaks had a boner for Master System, when it was good for nothing more than collecting dust!!
*adds fuel to the fire*

hahaha TOTALLY just fucking with you dude :P The emergence of all that white label DC stuff over there might have somethnig to do with different developer/copyright laws over there...I don't know.


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Quick Man
post Apr 20 2004, 04:16 PM
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QUOTE(Kurairyu @ Apr 20 2004, 09:13 PM)
and I think there was bootlegs of the prerelase passed around long ago...

I need that, if at all possible. That would help enormously.


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Eric Wright
post Apr 20 2004, 04:18 PM
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QUOTE(XinuX @ Apr 20 2004, 01:16 PM)
QUOTE(Kurairyu @ Apr 20 2004, 09:13 PM)
and I think there was bootlegs of the prerelase passed around long ago...

I need that, if at all possible. That would help enormously.

well, we could ALL use that :P


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